Art: Concept Art, by Steve Prescott Ravager of the Fells by Chris Rahn Silverpelt Werewolf by Matthew Stewart Lambholt Butcher by Ryan Pancoast
God the design of Innistrad werewolves… They don’t have the dimensions that always bothered me with more hybrid wolf forms, which were still proportionally human.
The Innistrad werewolves are actually closer in proportion to Gorillas, in order to give them a physique which would make them look like hulking, feral predators
The regression of the werewolf lower torso into this less than human form, representing their transformation into a beast - They are no longer as comfortable standing upright as they are moving on all fours….
listen I say this with patience bc some people may genuinely have not thought about this before but if you firmly say “AI art is terribly unethical and steals from artists” (which is correct) but then turn around and use voice AIs to generate songs/voice lines that sound like your favourite voice actors or singers……………………………………that is also AI art and it is also terribly unethical
just a few examples of voice actors making their stance clear for all the ppl who are trying to disagree w me
Oh wow, BG3 used intimacy coordinators when recording the love scenes! Which is probably a first in video games, though then again this game probably has more recorded mo-cap sex scenes than any other game so far due to the amount of story permutations alone.
Also, Jennifer English, who plays Shadowheart, met her girlfriend (performance director Aliona Baranova) on the set, bless.